After
a steady rise in quality over the last few years, FIFA 10 added yet
more welcome new features and game modes while refining the core
gameplay. It’s a tough act to follow for FIFA 11, but thanks to more
realistic gameplay, new game modes, and more features, this is the best
and most comprehensive FIFA game yet. The main improvements are
refinements to the gameplay, rather than revolutionary new game modes as
we’ve seen in previous years, but they’re significant enough to make EA
Sports’ latest offering well worth the upgrade.
The
changes to this year’s game aren’t all immediately apparent, but they
are welcome and make the game deeper and more realistic. The biggest
change is the physicality between players–whether it’s a winger holding
off a defender, or two players tussling in the box, FIFA 11’s players
are constantly fighting each other for the ball. This increased
tactility has an impact on the gameplay, adding an emphasis on player
strength and speed, making player interaction more brutal, and producing
some nice touches that add to the realism. For example, if you perform a
crunching tackle, the tackler will sportingly tap the downed player on
the back as he runs by to collect the ball. There’s also much more
variation to the passes and shots; you won’t see the same shots being
taken repeatedly, while positioning, footedness, and environmental
factors such as rain all have a real and notable impact. Scoring is also
more difficult than before; improved goalies are harder to beat than in
FIFA 10, and shots, particularly those lobbed over the keeper, are
harder to get in the net.
Much
more emphasis has also been put on individual players and how they
operate within the team, thanks to the new Personality Plus feature.
This is a system of attributes that affect players’ skills, from how
accurately they pass the ball to how quickly they can control it from
the air. Topflight teams boast players with skills across the board, and
to get the most from players you need to know how to play to their
individual strengths. For example, a player like Wayne Rooney has an
inherent ability to score from short range, whereas Steven Gerrard is a
much better long-distance shooter. The system works well, and you can
feel the difference between players as you control them on the pitch.
This personality system also extends to celebrations–you can now hold
down the A button to do trademark post-goal dances from famous players,
and if you’re online, you can also interact with the goal scorer with
new team-based celebrations.
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